Resume

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JAMES RICHARD STANLEY

EXECUTIVE SUMMARY

Expert producer who builds great user experiences across mobile, handheld, console, desktop, smart TVs and social networks in the entertainment and digital media industries.

PROFESSIONAL EXPERIENCE

Senior UX Producer at Ericsson MediaFirst, Mountain View, CA September 2013 to Current

  • Product Owner for the UX Design team designing the client experience on multiple devices for the Ericsson MediaFirst TV Platform
  • Lead agile team processes using scrum methodology and lean design
  • Prioritize design resources, tasks, and work flows
  • Advocate for UX integrity across multiple, cross-functional scrum teams
  • Direct prototyping efforts for high risk UX Design features and usability tests
  • Orchestrate visioning, architecture, design and production implementation

Senior Producer at Microsoft, Mountain View, CA November 2011 to September 2013

  • Produce and manage Mediaroom design projects in the Operator TV & Technology Services group
  • Lead the design team creating the clients that will enable cloud delivery of services and experiences
  • Advocate and protect the design’s product vision and guide feature specifications owned by Program Management
  • Plan, organize, and lead User Experience workshops and conferences for internal Microsoft groups such as Business Development, Product Planning, Server and Client Development, and User Research

Executive Producer at Moblyng Games, Redwood City, CA December 2010 to October 2011

  • Led cross-discipline team in weekly development sprints to develop HTML5 social freemium games for Facebook Mobile app, mobile web, native iOS, native Android, and Facebook Desktop platforms
  • Pioneered agile development processes that moved away from top-down, predictive models
  • Created and prioritized user stories, scheduled release planning, and managed user story backlog list
  • Managed relationship with vendors and partners such as WeeWorld, Facebook, Vdopia, and Tapjoy

Producer at Backbone Entertainment Inc., Emeryville, CA 2003 to October 2010

  • Produced and managed P&L for work-for-hire games on time, on budget, and to expected quality standards
  • Managed client project relations with such publishers as Harmonix, Warner Brothers, TT Games, LEGO, Electronic Arts, Konami, Sega, Rockstar Games, and Microsoft
  • Managed multimillion dollar project budgets and was responsible for profit margins being met
  • Produced and shipped over twelve titles from team sizes of 6 to 50 and development cycles of 3 months to over a year on current generation and next-generation console and handheld platforms, successful titles included: Grand Theft Auto, LEGO Rock Band, Death Jr.: Root of Evil
  • Acted as an audio designer, game designer, game scripter and writer while performing producer duties on multiple projects
  • Led internal cross-discipline development teams to ensure best practices and communication
  • Utilized project management software and agile techniques to manage daily workflow and project schedule

Assistant Producer at Electronic Arts, Redwood City, CA 2003

  • Managed onsite QA team and triaged bugs for development team for Lord of the Rings, The Two Towers PS2

Lead Tester at Electronic Arts, Redwood City, CA 2001 to 2003

  • Created test plans, managed database, delegated responsibilities to a team of testers
  • Led functional testing for localized languages

Senior Software Tester at Electronic Arts, Redwood City, CA 1999 to 2001

  • Compliance and functional testing on a variety of platforms including PS2, Xbox, NGC, and PC

Customer Support Technician at Electronic Arts, Redwood City, CA 1999

  • Managed customer interactions via phone and e-mail to solve and support their issues on games

English Teacher at AEON Corporation, Tokyo, Japan 1997 to 1998

  • Taught conversational English in various group sizes (private lessons to lessons with up to 12 people)

SOFTWARE AND CERTIFICATES

JIRA, TFS, Microsoft Project, Test Track Pro, Lua, Hansoft, Bugzilla, Perforce, MS Office, Visio, Axure, Power Point, Maya, Adobe InDesign and Photoshop. Certified Scrum Master and Product Owner.

EDUCATION

Wake Forest University, Winston-Salem, North Carolina
Bachelor of Arts —
Major in English Literature, Minor in Psychology
President – Wake Forest ice hockey club team; Secretary – Delta Kappa Epsilon fraternity

Tokai University, Tokyo, Japan
Japanese Studies
— Intensive Japanese immersion course for one semester studying abroad